Showing posts with label User Experience. Show all posts
Showing posts with label User Experience. Show all posts

Sunday, 20 March 2011

Forced Registration

I hate it when websites make you register before you can download their software even though it's OPEN SOURCE and FREE!

Nice Design - Gallery

A colleague of mine keeps a collection of screen shots of designs he thinks are nice/visually appealing/good. I thought I would start something similar.

This is a coffee website (bean about town) that was shown to me by the owner of Espresso Emporium for whom I am doing some free design work.

Visually it's very appealing, has a retro look. The page loads with an animation, which is fine however there doesn't seem to be the option to turn off the animation unless you click on one of the menu options.

It is very  nice looking though.





Sunday, 6 February 2011

Paths and Complexities

I am currently working on a project where we have to replicate the system in it's entirety into a newly defined architecture. Last week I was asked to work on a particular feature, having gone through this feature on the existing system I found it to be horrendous and I am not looking forward to replicating it.

Without going into too much detail, my biggest qualm is that it's very confusing, and as a developer I found it difficult to navigate round so how is an end user supposed to be able to. I get the 'they will learn/adjust' argument but from a usability and user experience perspective that's just not good enough.

Whatever happened to simplicity and elegance? I know the 3 click rule is seen as a bit of a UX myth but in this instance, I think it would be quite effective!

Friday, 24 December 2010

Prevent feature-creep by focusing on users' goals

I like this article, it's a very good read :)

User Experience for Developers

I have been banging on about users being savvied up on UX and Usability for years now. I am a firm believer that as a developer you should have at least some basic knowledge/experience in this area.
This article sums those points up nicely.

I also like this bit:  "But sometimes you just need to cut the middleman and talk directly to the source" and I think Agile takes care of a lot of that.

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